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SR: Anthology Vol. 1 - Spells & Chrome
- Sales Rank: #264480 in Books
- Brand: Catalyst Game Labs
- Published on: 2010-12-22
- Original language: English
- Number of items: 1
- Dimensions: 8.50" h x .75" w x 5.50" l, 1.00 pounds
- Binding: Paperback
- 304 pages
- ISBN13: 9781934857236
- Condition: New
- Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!
Most helpful customer reviews
0 of 0 people found the following review helpful.
Good Anthology, Every Story Is Strong
By J. Hedrick
Highly recommended for fans of the RPG and just good cyberpunk stories overall. Crisp, well-written stories, memorable characters. What's not to love?
14 of 14 people found the following review helpful.
A nice return to Shadowrun fiction
By Amazon Customer
For the Shadowrun fan without a gaming group, this is a fantastic reintroduction to the world of Shadowrun, and the things that may have occurred during a hiatus from the series. Easily approachable to new readers and hardcore fans alike, it's a worthy collection, perhaps even more so than the last run of novels.
The stories skip across all parts of the Awakened world and touch on characters in all sorts of positions, from the retired soldier to the crazy surgery addict, from Seattle to the deepest urban jungles of Africa. While not all stories needed to occur in the world of Shadowrun, they fit in pretty well, especially as a vehicle to introduce new technologies such as the wireless Matrix. And hey, who knew the otaku/technomancers would start finding their place in the world?
Bottom line: if you're a fan, you're going to like this. If you're curious about Shadowrun, it's not a bad selection to whet your appetite.
7 of 8 people found the following review helpful.
Its different
By JC
I have been a longtime Shadowrun novel fan having collected and read most of them (publications prior to 2005), and I was thrilled to see that they decided to publish some more stories in the Shadowrun world. I was a bit disappointed as it seems most of the writers have little past involvement with the Shadowrn world (i.e. game rules, etc) that would have given them more of a firmer grasp of the world. Some of the stories range from good to decent to bad. The biggest gripe I had was none of the Shadowrun vernacular or slang made its way in any of the stories. I understand these take place past 2052, but the writers seem to want to distance themselves from the Shadowrun of past. I am guessing the current Shadowrun games are maybe like this, but I liked it when the deckers were called deckers and you fragged this or drekked that. Oh well, to each their own. If you are new to Shadowrun and are curious I recommend trying to find "Shadowrun 07: Into the Shadows (v. 7)" which was a great braided novel that gave you a great variety of stories from various authors that tied into a weaved plot line or anything by Nigel Findley (may he rest in peace). See you in the shadow chummers.
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